Even then, death is a novice’s companion. Unlike with some other titles, you’d best read the manual before going in. Mordor swiftly and mercilessly punishes the ignorant, cocky or unprepared adventurer. Starting up your first game is a daunting task – the several races, stats, alignments and guilds all make a difference between a successful progression and an essentially flawed character that just won’t cut it at the deeper levels. To get the most out of Mordor you need to plan your progression in advance, even lay the groundwork with disposable characters you don’t mind abandoning once they’ve picked up their share of tomes and potions. Having gone largely unnoticed at the time of its release, it has since attained cult status and spawned a series of reiterations, the latest of which is Demise: Ascension, a polished, expanded and refined experience with Mordor still deeply at heart.Īlthough a lackluster story drives the game forward, the core principle that keeps you playing is the prospect of tackling a foreboding, labyrinthine dungeon complex in a number of diverse play styles, all with their strengths and shortcomings. Mordor: Depths of Dejenol is a MUD-inspired dungeon crawler created by David Allen.
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